Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Warriors fancy themselves the lords of the tribes. They lead the hunts; they provide the meat; they are in the front of every battle, whether against monsters or other menn. Still, as much power as they undeniably have, they are not the Firelords, and cannot control those who understand the fire. The most they can say is that, though they could not survive without the Firelords, neither could the Firelords survive without them.
Advances from: | Hunter |
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Advances to: | |
Cost: | 33 |
HP: | 58 |
Movement: | 6 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | Mannish Warrior |
Abilities: |
spear pierce | 11 - 3 melee | ||
spear pierce | 9 - 1 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 10% |
Flat | 1 | 40% |
Forest | 1 | 50% |
Frozen | 3 | 30% |
Hills | 2 | 50% |
Impassable | 100 | 0% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |